Face modeling and adaptive texture mapping for model based video coding

Loading...
Thumbnail Image

Date

Journal Title

Journal ISSN

Volume Title

Publisher

Springer-Verlag Berlin

Access Rights

info:eu-repo/semantics/closedAccess

Abstract

3D facial synthesis has been frequently used in model based video coding applications and became popular in various multimedia applications. In this paper a 3D face model, its adaptation algorithm and a texture mapping method using two orthogonal photos are presented to solve several 3D estimation problems in model based video coding. We are successfully estimating the frames between the front and the side views of the face. The experimental results show that the proposed Rotation Adaptive Texture Mapping (RATM) technique increases the visual quality of the synthesized face during rotations of the head, while achieving a PSNR value up to 33dB.

Description

11th International Conference on Computer Analysis of Images and Patterns -- SEP 05-08, 2005 -- Versailles, FRANCE

Keywords

3D face model, model adaptation, texture mapping, facial synthesis, model based video coding, video compression

Journal or Series

Computer Analysis of Images and Patterns, Proceedings

WoS Q Value

Scopus Q Value

Volume

3691

Issue

Citation

Endorsement

Review

Supplemented By

Referenced By