Generalized Game Trees and their Evaluation

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IEEE

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info:eu-repo/semantics/closedAccess

Abstract

Expression trees are well-known tools to visualize the syntactical structure of the expressions. They are helpful also in evaluation. Games and game theory form an important field in Artificial Intelligence and it has several connections to Business and Economy. Game trees are used to represent games. In this paper, some types of extensions of game trees are considered using operations, e.g., multiplication, (constrained) addition and the usual minimum and maximum. Evaluation techniques are presented, as well as, various pruning algorithms that can quicken the evaluation in several cases.

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5th IEEE International Conference on Cognitive Infocommunications (CogInfoCom) -- NOV 05-07, 2014 -- Vietri sul Mare, ITALY

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expression trees, game trees, minimax algorithm, shortcut evaluation, alpha-beta pruning, decision making, cuts of trees

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2014 5Th Ieee Conference on Cognitive Infocommunications (Coginfocom)

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