Knowledge incorporation into ACO-based autonomous mobile robot navigation

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Springer-Verlag Berlin

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info:eu-repo/semantics/closedAccess

Abstract

A novel Ant Colony Optimization (ACO) strategy with an external memory containing horizontal and vertical trunks from previously promising paths is introduced for the solution of wall-following robot problem. Ants construct their navigations by retrieving linear path segments, called trunks, from the external memory. Selection of trunks from lists of available candidates is made using a Greedy Randomized Adaptive Search Procedure (GRASP) instead of pure Greedy heuristic as used in traditional ACO algorithms. ne proposed algorithm is tested for several arbitrary rectilinearly shaped room environments with random initial direction and position settings. It is experimentally shown that this novel approach leads to good navigations within reasonable computation times.

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19th International Symposium on Computer and Information Sciences (ISCIS 2004) -- OCT 27-29, 2004 -- Kemer Antalya, TURKEY

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Computer and Information Sciences - Iscis 2004, Proceedings

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3280

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